![]() const.MinUnexploredRadius = 3 * const.BuildGridTileSizeĬonst. const.MigrationMaxChangeFromEmployment = 100 const.MigrationEmploymentMaxDifference = 15 ![]() Shelters create a useful buffer before homeless. const.MigrationMaxChangeFromHappiness = 75 Homeless Shelter: Free housing that only the unemployed and people with no other available housing can occupy. const.MigrationHappinessMaxDifference = 30 const.MetroStationWalkDistance = 100 * guimĬonst.MaxSpouseWorkDistance = 5000 * guim const.MetroStationUseThreshold = 50 * guim You delete them or comment them out using two dashes in front Work Distance - havent fully tested this one but it seems to work wonderfully if you hate building 10 different satellite towns for your remote workplaces. I have it saving as ANSI.Īny idea why I'm getting the black screen? If I remove this file it runs fine. MorePower v2.0 Newspaper Upgrades (workmodes) OtherBGone 1.4 Packing Factory papiUpgradesv108a (check the fix folder) PauseNot Ranches Tweak RealEstateAgent RefineryFix ResourceManager 4. Should the encoding be as ANSI, UNICODE, UNICODE BIG INDIAN, or as UTF-8. This is the code I saved in my LUA directory and it's named Custom.LUA (there is no text after it). If you have any issues, let me know and I will check with the brains on Kalypso for answersĬan someone help me? I created a directory named LUA in Tropico 5, but when I place this file in my common/tropico 5/lua directory it just makes the screen turn black when I load the game. These are all new mods, and I have tried to ensure that I only use lines of code that have been tested when i changed the stock mod. Please be aware that I am not a coder, and couldnt have put these together by myself if my life depended on it. plantations), max people served by building, section to add entertainment to a library. cigar factory), service quality, Wealth required (to use building), job quality of building, House quality, output amount of buildings (e.g. I have added in examples to change reforestation speed, size of mineral deposits (iron, uranimum, oil etc), building budgets, traits, number of students in high school and college, School range (area of effect), education required for workers (e.g. There is a debug file for all the btweak settings. the stock mod affected housing capacity, plantation pollution. Great mod that allows you to tweek many aspects of buildings. most of them commented out, except for MaximumHouseDistance and MaxSpouseWorkDistance which affect what housing citizens will use My Mods and their updates (anything in the file with - before it has been commented out):ġ) boat cargo x10 Mod (standard, no changes)Ģ) Road Cheat Mod to lay road on top of road using ctrl (standard, no changes)ģ) RoadRage mod (speeds up traffic and moves around teamsters that have been frozen due to the bug - standard, no changes)Īdded - a number of properties added to the file that affect different aspects of play. Mods can be edited with notepad, just make sure they stay. ![]() If you are willing to use individual zip files then install modloader first ( ModLoader 3.0.zip ) by putting folders CommonLua, UI, Mods in the game directory. ![]() the main BTweak mod was put together by DarthPresidente, and I have added lines to the mods as info comes up on the thread. If you downloaded the modpack then just put its folders (CommonLua, UI, Mods) in the game directory. The base mods have been compiled by the awesome crew over on the Kalypso Tropico 5 boards. Mod Edit: Erased duplicated pics.Here is a link with details on my mods. ![]() You will always need a balance of agriculture, industry and tourism, considering you need at least agriculture and industry if you want to avoid strikes, civil and rebellion. In terms of economy it's up to you, do you want a fascist style economy like WW2 3rd Reich or a communist state. Stuff like martial law, no free lunch, secret police, big brother, etc. Then use the edicts and choose what you think is adequate for a fascist state. Nationalists do not like immigration, Totalitarian like police states, so use the adequate options hen you will choose your Constitution. Use a lot of police stations and military building, pay them well to avoid strikes and problems in case of rebellion. Militarists do not like freedom, so do not build tv towers and newspaper building, as they provide freedom. If you check the almanach, you will see how you do in terms of popularity with each faction, just listen to what they have to say and you easily create a totalitarian state. In Tropico 5 you will see in the game that you have counselors lobbying for their faction (militarists, nationalists, capitalists, etc.) Tropico 4 was better if you wanted to create a totalitarian state. ![]()
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